Taking a character into Blender can open up the more 'movie studio' means of animating than the more "for everyone" style that aniBlock blending affords - as cool as that system is within Daz Studio, it differs greatly from the way folks do it in Maya.ĭiffeomorphic Daz to Blender helps us keep the Daz Studio style of rig and use as normal, importing saved poses and animations (DUF Pose) and bring in additional morphs and controllers to help us along that path. The Diffeomorphic plugin has an enormous (but easy to use) selection of options to cater to any of these reasons on an individual, per user basis - as well as some more shortcut oriented popular solutions. There are many reasons to want to take your character(s) out of Daz Studio and into something else. Just take a look at the cool, comprehensive User's Manual the author is working on. want something Robust for importing Daz figures into Blender? Yeah. Yes, Crazy-Awesome Professional Animator style killer things!!! I mean. Diffeomorphic is just a different bridge that does all kinds of crazy things.
0 Comments
Leave a Reply. |